URL: <http://gna.org/bugs/?25628>
Summary: Crash on Turn Done Project: Freeciv Submitted by: koqebwix Submitted on: ven. 31 mars 2017 13:06:35 UTC Category: client-gtk-2.0 Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: 2.5.6 Discussion Lock: Any Operating System: Microsoft Windows Planned Release: Contains string changes: None _______________________________________________________ Details: Hello. Freeciv crashes sometimes when I click "Turn Done". I really don't have any explanation, because I just can't see a pattern. But when it crashes, it crashes again if I restart with the last saved game. Sometimes when I load another saved game (like 1 or 2 turns before), it crashes again at the same turn... but sometimes not. The crash may come in the first 10 turns or at turn 150 (like I said : no pattern) Maybe it's something I modified in the effects.rulest or a new unit or building... (I'm using my own ruleset and tileset) But I'm pretty sure I have done it right. Is there a known crash with an effect? (I'm using Freeciv 2.5.6 GTK+2 client on Windows XP, playing against AI players only) Sorry for my English, it's not my first language... _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?25628> _______________________________________________ Message posté via/par Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev