URL:
  <http://gna.org/bugs/?25628>

                 Summary: Crash on Turn Done
                 Project: Freeciv
            Submitted by: koqebwix
            Submitted on: ven. 31 mars 2017 13:06:35 UTC
                Category: client-gtk-2.0
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 2.5.6
         Discussion Lock: Any
        Operating System: Microsoft Windows
         Planned Release: 
 Contains string changes: None

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Details:

Hello.

Freeciv crashes sometimes when I click "Turn Done".
I really don't have any explanation, because I just can't see a pattern.
But when it crashes, it crashes again if I restart with the last saved game.

Sometimes when I load another saved game (like 1 or 2 turns before), it
crashes again at the same turn... but sometimes not.
The crash may come in the first 10 turns or at turn 150 (like I said : no
pattern)

Maybe it's something I modified in the effects.rulest or a new unit or
building... (I'm using my own ruleset and tileset)
But I'm pretty sure I have done it right.

Is there a known crash with an effect?

(I'm using Freeciv 2.5.6 GTK+2 client on Windows XP, playing against AI
players only)

Sorry for my English, it's not my first language...




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