URL: <http://gna.org/bugs/?25564>
Summary: sound scripting breaks after a few tens of turns Project: Freeciv Submitted by: wotan Submitted on: Tue 07 Mar 2017 11:24:37 AM UTC Category: client-gtk-3.22 Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: r35072 Discussion Lock: Any Operating System: None Planned Release: Contains string changes: None _______________________________________________________ Details: after a few turns sound breaks and you hear only the erroneous (gunpowder) explosion sound at the start of each turn my sounds settings stdsounds stdmusic SDL 'enable sound effects' enabled 'music' disabled 'menu music' disabled I suspect the svn version isnt compatible with the sound pack _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?25564> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev