URL:
  <http://gna.org/bugs/?25564>

                 Summary: sound scripting breaks after a few tens of turns
                 Project: Freeciv
            Submitted by: wotan
            Submitted on: Tue 07 Mar 2017 11:24:37 AM UTC
                Category: client-gtk-3.22
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: r35072
         Discussion Lock: Any
        Operating System: None
         Planned Release: 
 Contains string changes: None

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Details:

after a few turns sound breaks and you hear only the erroneous (gunpowder)
explosion sound at the start of each turn


my sounds settings

stdsounds
stdmusic
SDL

'enable sound effects' enabled
'music' disabled
'menu music' disabled


I suspect the svn version isnt compatible with the sound pack




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