Follow-up Comment #21, patch #1936 (project freeciv): Patch (not yet commit-candidate) being developed from scratch attached. It's more generic feature than one provided by the old patch.
- Add effect "Unit_Slots" that tell how many unit slots city can maintain. Negative value means infinite. - Add unit type property "city_slots" that tells how many slots it takes - Units can't be built nor can they make a city their homecity if they would take slots and city does not have that many free (file #28835) _______________________________________________________ Additional Item Attachment: File name: CityUnitSlots.patch Size:18 KB _______________________________________________________ Reply to this item at: <http://gna.org/patch/?1936> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev