Follow-up Comment #21, patch #1936 (project freeciv):

Patch (not yet commit-candidate) being developed from scratch attached. It's
more generic feature than one provided by the old patch.

- Add effect "Unit_Slots" that tell how many unit slots city can maintain.
Negative value means infinite.
- Add unit type property "city_slots" that tells how many slots it takes
- Units can't be built nor can they make a city their homecity if they would
take slots and city does not have that many free


(file #28835)
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Additional Item Attachment:

File name: CityUnitSlots.patch            Size:18 KB


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