URL: <http://gna.org/patch/?7722>
Summary: does_terrain_block_action: kill false negatives Project: Freeciv Submitted by: sveinung Submitted on: Fri 23 Sep 2016 10:17:09 AM UTC Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: sveinung Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 3.0.0 Contains string changes: No _______________________________________________________ Details: Eliminate cases where the action not enabled explanation detection failed to find out that a tile's terrain blocks an action. * if the terrain doesn't block an action the unit can't do the terrain still blocks the unit from performing any action. * if an action enabler allows some action to be performed but not by the unit seeking an explanation the terrain still blocks the unit from performing the action. _______________________________________________________ File Attachments: ------------------------------------------------------- Date: Fri 23 Sep 2016 10:17:09 AM UTC Name: 0006-does_terrain_block_action-kill-false-negatives.patch Size: 3kB By: sveinung <http://gna.org/patch/download.php?file_id=28725> _______________________________________________________ Reply to this item at: <http://gna.org/patch/?7722> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev