Follow-up Comment #1, bug #25072 (project freeciv): > I suspect this is exacerbated because the client switches > tilesets a lot, and that's slow. (All the clients seem to do > this, which is probably a separate bug.)
You are probably seeing how client makes test loading of all the potential tilesets (.tilespec files it sees) for listing valid ones in the options. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?25072> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev