Follow-up Comment #1, bug #25072 (project freeciv):

> I suspect this is exacerbated because the client switches
> tilesets a lot, and that's slow. (All the clients seem to do
> this, which is probably a separate bug.)

You are probably seeing how client makes test loading of all the potential
tilesets (.tilespec files it sees) for listing valid ones in the options.

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?25072>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev

Reply via email to