Follow-up Comment #1, patch #7700 (project freeciv): For most part this sounds like a beneficial idea, but do you have an idea how to handle problems of partial translations? Translation may set an option in a way that is not really suitable for built-in US English (or do we only provide options where the built-in language doesn't care?) but then falls back to built-in strings in some cases (if untranslated or fuzzy).
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