Follow-up Comment #12, patch #7667 (project freeciv): I like what I see. Some further issues.
> + log_error("%s ", mapview_layer_name(t->layer_order[i])); Accidentally included debugging code? Some compilers needs tileset_layer_in_category() to return false after the switch. Maybe you should add an assertion failure before the post switch return statement? Documentation: I think you should add a commented out layer_order option to the bundled tilesets. Above it should be a comment explaining what it does, what should be put in it etc. (See how it is done for the unit_default_orientation option) _______________________________________________________ Reply to this item at: <http://gna.org/patch/?7667> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev