Update of bug #25045 (project freeciv):

                 Summary: Hard AI never offers ceasefire but always accepts it
unconditionally => Hard AI never initially offers ceasefire but always
accepts/proposes it later

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Follow-up Comment #2:

Ah, I never got around to leaving it for a turn.

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Reply to this item at:

  <http://gna.org/bugs/?25045>

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