Follow-up Comment #1, patch #7650 (project freeciv):

I liked this idea when sveinung talked about it in patch 5995, but then I
remembered that these one-time bonuses from caravans can be "exploited",
specially in big maps, to get an endless source of gold. In multiplayer games
they use to forbid it, and I did the same in patch #7137.

As I understand it, the source of the problem is that the revenue when the
caravan enters the marketplace is proportional to the distance (between the
cities), with no max limit. If the map is big enough, it exists a distance
where the revenue is much greater than the cost of buying the caravan, and it
might be overpowered.

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