Follow-up Comment #2, bug #24031 (project freeciv): I see trouble with hex and iso|hex, but not overhead or iso tilesets.
This started happening with patch #6447. I strongly suspect the move from integer division with DIVIDE() (which has 'floor' semantics) to floating point division (which will be doing some sort of round-to-nearest) in the hex cases of gui_to_map_pos(). _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?24031> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev