Follow-up Comment #5, patch #5468 (project freeciv):

Based on a comment in patch #7613 don't hold your breath for 2.5.6, but this
business should be really part of 2.6.0 (or any 2.6.0 beta or RC = release
candidate before 2.6.0, excluding the already existing unoffocial 2.6.0-beta0
test versions.)

No showstopper, but holy_roman cannot fight with german_empire, and eastgerman
also won't do. At some point in time that should be fixed automatically (=
some script computing missing conflicts, plus manual interventions for known
cities with different names in different epochs.) 





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