Follow-up Comment #1, bug #24980 (project freeciv):

Actually, not quite so; I have accidentally been testing on an old version.

After the fix in bug #22934, looks like the problem is that "automatic" saving
happens before placement of the newly-built spaceship parts, so on reload, the
client doesn't see them placed. Pressing turn done seems to trigger automatic
placement at the server, and the client will now see them. So it's become a
one-turn delay. Maybe the client should always try to place any unplaced
spaceship parts when connecting to a server? Or the server should do it
himself on loading the savegame (since, with current client behavior, this
will happen next turn anyway)?


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