Follow-up Comment #1, bug #24980 (project freeciv): Actually, not quite so; I have accidentally been testing on an old version.
After the fix in bug #22934, looks like the problem is that "automatic" saving happens before placement of the newly-built spaceship parts, so on reload, the client doesn't see them placed. Pressing turn done seems to trigger automatic placement at the server, and the client will now see them. So it's become a one-turn delay. Maybe the client should always try to place any unplaced spaceship parts when connecting to a server? Or the server should do it himself on loading the savegame (since, with current client behavior, this will happen next turn anyway)? _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?24980> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev