Follow-up Comment #7, bug #24956 (project freeciv): Before S2_6 it was a hardcoded rule that bases cannot exist inside cities. S2_6 allow bases (like any extras) inside cities unless ruleset says otherwise. When they exist inside cities, they should also work as they usually do.
For this particular ticket I would propose splitting "Spy_Resistant" effect to two separate effects, of which old "Diplomat_Defense" gets updated to just one. Old "Spy_Resistant" effects get updated to two (both) effects. New ticket is needed for S2_6 bug. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?24956> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev