Follow-up Comment #2, bug #24317 (project freeciv):

Ruleset has tech_leakage=2
<https://github.com/longturn/games/blob/master/LT36/data/LT36/game.ruleset#L147>
(and had it at the time this bug was raised). So tech costs are going to be
changing quite a lot, especially if tech trading is going on?

> ; 2 - Technology cost is reduced depending on the number of all players
> ; (human, AI and barbarians) which already know the tech.

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Reply to this item at:

  <http://gna.org/bugs/?24317>

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