URL:
  <http://gna.org/patch/?6527>

                 Summary: ai: turn the war_reason enum into a specenum
                 Project: Freeciv
            Submitted by: sveinung
            Submitted on: Tue 03 Nov 2015 09:40:27 AM UTC
                Category: ai
                Priority: 5 - Normal
                  Status: Ready For Test
                 Privacy: Public
             Assigned to: sveinung
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 3.0.0

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Details:

The default AI code stores numbers representing war_reason values in save
games. It would be good if the save games containing it had information about
the war reason order. It would be better if the meaning could be stored
directly. (See patch #6524)

Changing the way the war_reason values are stored in the save game involves
many moving parts. How save game loading, storage and upgrade will interface
with the default AI code isn't decided yet. Making war_reason a specenum will
probably help no matter how the interface ends up.



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File Attachments:


-------------------------------------------------------
Date: Tue 03 Nov 2015 09:40:27 AM UTC  Name:
0002-ai-turn-the-war_reason-enum-into-a-specenum.patch  Size: 2kB   By:
sveinung

<http://gna.org/patch/download.php?file_id=25577>

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Reply to this item at:

  <http://gna.org/patch/?6527>

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