URL:
<http://gna.org/patch/?6527>
Summary: ai: turn the war_reason enum into a specenum
Project: Freeciv
Submitted by: sveinung
Submitted on: Tue 03 Nov 2015 09:40:27 AM UTC
Category: ai
Priority: 5 - Normal
Status: Ready For Test
Privacy: Public
Assigned to: sveinung
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release: 3.0.0
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Details:
The default AI code stores numbers representing war_reason values in save
games. It would be good if the save games containing it had information about
the war reason order. It would be better if the meaning could be stored
directly. (See patch #6524)
Changing the way the war_reason values are stored in the save game involves
many moving parts. How save game loading, storage and upgrade will interface
with the default AI code isn't decided yet. Making war_reason a specenum will
probably help no matter how the interface ends up.
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File Attachments:
-------------------------------------------------------
Date: Tue 03 Nov 2015 09:40:27 AM UTC Name:
0002-ai-turn-the-war_reason-enum-into-a-specenum.patch Size: 2kB By:
sveinung
<http://gna.org/patch/download.php?file_id=25577>
_______________________________________________________
Reply to this item at:
<http://gna.org/patch/?6527>
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