Follow-up Comment #4, patch #5587 (project freeciv):

> create another boolean like 'tile_enter' or 'tile_place' with
> API_TYPE_TILE in script_signal.c. 
There's already generic unit movement related script signal (can't check the
name just now) just like that. Don't know about the performance of checking
every move in the lua side, though (I do have a modpack where I use that
signal, but lua function there is not iterating through long list of tiles to
consider special)

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