Update of bug #22667 (project freeciv):
Status: None => Ready For Test
Assigned to: None => pepeto
Planned Release: 2.5.0, 2.6.0 => 2.4.4, 2.5.0, 2.6.0
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Follow-up Comment #1:
I think that collect_eventually_buildable_targets() returning buildings the
city already has is correct. It notably allows users to set in the worklist
some improvements it will sell for a couple of turns.
About great wonders already built, I have investigate. It seems it came from
r8202 <http://svn.gna.org/viewcvs/freeciv?view=revision&revision=8202>
(PR#2521). The change doesn't look deliberate.
Fix attached.
(file #22863, file #22864)
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Additional Item Attachment:
File name: trunk_can_player_build_improvement_later.patch Size:0 KB
File name: S2_4_S2_5_can_player_build_improvement_later.patch Size:0 KB
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