Update of bug #22804 (project freeciv):

                  Status:               Need Info => Ready For Test         
             Assigned to:                    None => jtn                    
         Planned Release:                         => 2.5.0, 2.6.0           

    _______________________________________________________

Follow-up Comment #4:

> If all 3 aqueduct types are present in a city (possible with 
> the editor), the value of Size_Unlimit will be 3
I think this will work fine; all code looks like it checks for >0.

> I increased the limit to 16 to encourage large cities, but 
> now I think that it makes 16 the optimal size, and it is not 
> really worth to grow larger than that.
Maybe give some bonus for really big cities to encourage them? (Like
experimental ruleset gives extra map size and build slots.)
(Under another ticket, if so.)

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?22804>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev

Reply via email to