Follow-up Comment #4, bug #22330 (project freeciv): As you say, there was a palace in one of the barbarian cities. I used the edit mode to remove the palace and to verify there were no differences with and without palace. I also gave them the techs that cause changes to the corruption/waste in this ruleset: trade and corporation, and there was no problems. But I did not verify the code to check if negative values of Output_Waste_By_Distance are handle properly.
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