URL: <http://gna.org/bugs/?22345>
Summary: adv_follow_path() loses activity target Project: Freeciv Submitted by: cazfi Submitted on: Tue 15 Jul 2014 05:46:13 AM EEST Category: ai Severity: 3 - Normal Priority: 5 - Normal Status: In Progress Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.6.0 _______________________________________________________ Details: adv_follow_path() changes unit activity to ACTIVITY_GOTO and ACTIVITY_IDLE, before setting it back to original activity it had stored. Unfortunately it does not restore the original activity target. With current civ2civ3 ruleset I've been getting "!activity_requires_target(new_activity)" -assert failures from set_unit_activity(). Activity in question seems to be ACTIVITY_MINE. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?22345> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev