Update of patch #4812 (project freeciv): Category: None => rulesets Planned Release: => 2.6.0
_______________________________________________________ Follow-up Comment #2: > In civ1 or civ2, if I'm right, the fighters placed on a city > attacked automatically to incoming air units, and they gave > defensive bonus to the city against air attacks. In variant2 I've recently solved this (or actually a bit different problem I see as the real problem) by giving Fighters defense combat bonus against other Air Units. Thus they often have the highest defense value against attacking Fighters/Bombers and get selected as the defender. I think the Fighters exist in the rulesets mainly to provide defense against Bombers, so that combat bonus was better solution than letting Fighters to sit in the air and Bombers still to get round them. _______________________________________________________ Reply to this item at: <http://gna.org/patch/?4812> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev