Follow-up Comment #1, bug #22187 (project freeciv): I guess pf_tools.c:normal_move_unit() and friends need to be taught about the possibility of units' transport status restricting their ability to move; currently I think they only check tile nativity, not transport status explicitly.
> client goto and direction keys do not know ... Actually it's normal for direction keys not to check this sort of thing. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?22187> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev