URL:
<http://gna.org/patch/?4756>
Summary: Effects to allow/prevent various built-in victory
conditions
Project: Freeciv
Submitted by: jtn
Submitted on: Sat 31 May 2014 23:44:06 BST
Category: None
Priority: 5 - Normal
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release:
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Details:
Allow built-in victory conditions to be suppressed if requirements aren't
met.
Probably one effect per victory condition; if net value is positive, victory
is allowed.
(Assumes game can validly continue past all victory conditions!)
Motivations:
* allow ruleset to use only custom victory conditions (via Victory effect, or
Lua script)
* help with alliance limiting (tickets to be raised)
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Reply to this item at:
<http://gna.org/patch/?4756>
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