URL:
<http://gna.org/patch/?4595>
Summary: Make alien "Tunnel" require TerrainClass Land
Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 10 Mar 2014 12:34:29 AM EET
Category: rulesets
Priority: 5 - Normal
Status: In Progress
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release: 2.5.0, 2.6.0
_______________________________________________________
Details:
Noticed when debugging bug #21777:
As road type "Tunnel" require Land terrain only via "TerrainFlag" "Radiating"
requirement, unit move type gets automatically determined as "Both".
We might improve the heuristics later, but first fix would be to just add
"TerrainClass" "Land" explicit requirement for Tunnel.
_______________________________________________________
Reply to this item at:
<http://gna.org/patch/?4595>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev