Update of patch #3887 (project freeciv):
Status: In Progress => Ready For Test
Planned Release: => 2.6.0
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Follow-up Comment #5:
> For the pf_fuel_map_iterate() hunk, I'm not entirely sure why
> the "|| 0 >= moves_left" check exists, so I've left it, but I
> suspect it of causing AI missiles not to attack as much as they
> might. Explanations or suggestions to drop welcomed.
I think this test is not right, it should check only "|| 0 > moves_left" to
ensure to don't have negative moves left due to many targets in the same
path.
Else, I have kept your entire work.
(file #19749)
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Additional Item Attachment:
File name: pf_UCF_MISSILE.diff Size:1 KB
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