Update of bug #21329 (project freeciv):
Status: None => Ready For Test
Planned Release: => 2.5.0, 2.6.0
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Follow-up Comment #3:
The original problem seems not to apply to isophex (isometric hex). Attached
versions of the patch drops the changes to isohex handling. Also fixed unit
movement animation offsets.
(file #19568, file #19569)
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Additional Item Attachment:
File name: HexFullTileHeight-S2_5-2.patch Size:2 KB
File name: HexFullTileHeight-2.patch Size:2 KB
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