Update of patch #4335 (project freeciv):
Status: Ready For Test => In Progress
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Follow-up Comment #1:
This is important patch - it has the effect of removing hardcoded restrictions
on what kind of extras can/must be defined in the ruleset:
- There can be any number of extras for any cause (as long as total is under
max extras, and bases and roads are under their own max)
- Order of extras in the ruleset is free, except that from the simultaneously
available extras first one is always selected
Ruleset documentation needs updating to reflect this.
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