URL:
<http://gna.org/patch/?4023>
Summary: Use virtual tile in startpos selection
Project: Freeciv
Submitted by: cazfi
Submitted on: Sat 20 Jul 2013 04:59:04 AM EEST
Category: general
Priority: 5 - Normal
Status: Ready For Test
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release: 2.5.0, 2.6.0
_______________________________________________________
Details:
Use virtual tile instead of modifying real tile back and forth when checking
if potential startpos tile could be improved (once game has started)
Targeting S2_5 too as I think there's some space for bugs in old
implementation - applying ACTIVITY_IRRIGATE or ACTIVITY_MINE can result in
changes that are not reverted (at least removal of the roads, that should be
present in mining check, in irrigation check comes to mind)
_______________________________________________________
File Attachments:
-------------------------------------------------------
Date: Sat 20 Jul 2013 04:59:04 AM EEST Name: VirtualTileStartpos.patch Size:
3kB By: cazfi
<http://gna.org/patch/download.php?file_id=18358>
-------------------------------------------------------
Date: Sat 20 Jul 2013 04:59:04 AM EEST Name: VirtualTileStartpos-S2_5.patch
Size: 2kB By: cazfi
<http://gna.org/patch/download.php?file_id=18359>
_______________________________________________________
Reply to this item at:
<http://gna.org/patch/?4023>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev