URL:
<http://gna.org/bugs/?20667>
Summary: Setting value savegame handling not prepared for
compatibility handling
Project: Freeciv
Submitted by: cazfi
Submitted on: Thu 28 Mar 2013 01:33:46 AM EET
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release:
Discussion Lock: Any
Operating System: None
Planned Release:
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Details:
The code saving and loading settings values to and from savegame is arranged
in the mindset that settings never change, or at least has not changed since
savegame was created. I don't see how easily handle setting type changes
there.
- I have not tested, but I assume that loading of the "killcitizen" setting
from 2.4 or older savegames is currently broken. It used to be bitwise value,
but TRUNK now has boolean.
- I'm working on patch that changes "autoattack" from boolean to int, with
legal range -1 ... 60. Old TRUE should be considered 60, and FALSE -1
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