Follow-up Comment #2, bug #20534 (project freeciv):
Going deeper into the code, it could hint to a problem with
gdk_pixbuf_composite in canvas_put_sprite, but hard to tell without more
testing.
My guess would be you're hitting following documented case:
When the destination rectangle contains parts not in the source image, the
data at the edges of the source image is replicated to infinity.
Unless there an off-by-one somewhere in that gdk-pixbuf code.
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