URL:
<http://gna.org/patch/?3740>
Summary: Support "City" range requirements for tile
properties
Project: Freeciv
Submitted by: cazfi
Submitted on: Sat 23 Feb 2013 09:14:09 AM EET
Category: general
Priority: 5 - Normal
Status: Ready For Test
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release: 2.5.0
_______________________________________________________
Details:
Support range "City" for requirements of types
"Terrain", "Special", "Resource", "Base", "Road", "TerrainClass",
"TerrainFlag".
If there's any tile of specified type within city radius, requirement is
considered fulfilled. This is not optimal for every use-case, but neither is
things like limiting it only to tiles within city owner's borders or tiles not
occupied by enemy units.
_______________________________________________________
File Attachments:
-------------------------------------------------------
Date: Sat 23 Feb 2013 09:14:09 AM EET Name: CityRangeTerrains.patch Size:
17kB By: cazfi
<http://gna.org/patch/download.php?file_id=17320>
_______________________________________________________
Reply to this item at:
<http://gna.org/patch/?3740>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev