Follow-up Comment #4, bug #19160 (project freeciv):
The problem is with allied players, as jacob said. But, units are really all
loaded before loading the "transported_by" field. The problem is that in
"savegame.c", the code assume the cargo is transported by a unit of the same
player. "savegame2.c" is ok. Patch attached.
(file #17090)
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Additional Item Attachment:
File name: load_savegame_transporter.diff Size:0 KB
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