URL:
<http://gna.org/patch/?3546>
Summary: Not_Tech_Source
Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 14 Oct 2012 05:46:16 AM EEST
Category: general
Priority: 5 - Normal
Status: Ready For Test
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release: 2.5.0
_______________________________________________________
Details:
At least with our custom ruleset it's far too easy to get tech from barbarians
/ pirates. They never defend their cities so it's just a matter of walking in.
In a ruleset where tech is made very expensive this gives unfair advantage.
Attached patch introduces "Not_Tech_Source" effect. One cannot get technology
from player with this effect active by any means.
_______________________________________________________
File Attachments:
-------------------------------------------------------
Date: Sun 14 Oct 2012 05:46:16 AM EEST Name: NotTechSource.patch Size: 2kB
By: cazfi
<http://gna.org/patch/download.php?file_id=16700>
_______________________________________________________
Reply to this item at:
<http://gna.org/patch/?3546>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev