URL:
<http://gna.org/bugs/?20234>
Summary: Division by zero with tech upkeep
Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 12 Oct 2012 04:07:29 AM EEST
Category: ai
Severity: 3 - Normal
Priority: 5 - Normal
Status: Ready For Test
Assigned to: None
Originator Email:
Open/Closed: Open
Release: S2_3
Discussion Lock: Any
Operating System: None
Planned Release: 2.3.3, 2.4.0, 2.5.0
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Details:
I got an division by zero crash from S2_3 with experimental ruleset. There's
code in building advisor that tries to avoid division by zero by adding +1 to
divider, but with tech upkeep active the original value might be -1...
Looking the code it seems to me that division by any negative value will give
bad results, but it would be nice to get second opinion. My proposed fix
attached.
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File Attachments:
-------------------------------------------------------
Date: Fri 12 Oct 2012 04:07:29 AM EEST Name: NegativeParasite.patch Size:
909B By: cazfi
<http://gna.org/bugs/download.php?file_id=16685>
-------------------------------------------------------
Date: Fri 12 Oct 2012 04:07:29 AM EEST Name: NegativeParasite-S2_3.patch
Size: 948B By: cazfi
<http://gna.org/bugs/download.php?file_id=16686>
_______________________________________________________
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