Follow-up Comment #2, bug #19821 (project freeciv):
> I believe issues 3, 4, 5, 6 apply on S2_3 as well.
- 5 & 6 were handled in bug #19823
- 3 is potentially disasterous for custom modpack (e.g., victory condition
going unnoticed)
- 4 Nasty, but hard to fix. Is this regression relative to what version? (I
assume it has been like this for as long as units killed counting has existed)
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