Follow-up Comment #4, bug #20045 (project freeciv): Oh, does the assert happen in server or client side? You haven't actually said that, but for some reason I've tried to reproduce server side crash.
Attached is the autogame I tested: - civ2civ3.serv settings - Random seed from the savegame you provided - Minplayers setting set to 0 (I'm still curios of how you started the all-ai game when minplayers setting was not 0 - had you first human player that was then turned to ai?) - timeout set to -1 ("proceed as fast as you can) This requires --enable-debug build Can you test if this asserts for you? (file #16381) _______________________________________________________ Additional Item Attachment: File name: c2c3rp.serv Size:0 KB _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?20045> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev