URL:
<http://gna.org/bugs/?19852>
Summary: Multiplayer ruleset: can get free techs from
Darwin's Voyage multiple times
Project: Freeciv
Submitted by: jtn
Submitted on: Sun Jun 24 21:41:17 2012
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release:
Discussion Lock: Any
Operating System: None
Planned Release:
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Details:
In the multiplayer ruleset, Darwin's Voyage is implemented as a small wonder.
There's some Lua scripting involving an otherwise-unreachable tech called
"Theory of Evolution" that's supposed to stop you getting techs from it more
than once by rebuilding it (which would otherwise be possible, unlike great
wonders).
In bug #18394 (comment 8), I observed that this didn't seem to be working, but
I don't seem to have raised a ticket, so here it is. I haven't re-tested this
or gone into the details again.
Random thoughts that might not be relevant:
* Perhaps the small wonders "surviving" requirements on S2_4 (bug #17463) can
help? (might require code change)
* Otherwise, could we keep the state that the Lua script uses as a simple
script variable, rather than a tech? Script variables are saved with the game.
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