URL:
<http://gna.org/bugs/?19711>
Summary: no hex tiles
Project: Freeciv
Submitted by: sds
Submitted on: Fri 04 May 2012 10:42:45 PM GMT
Category: general
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release: 2.3.1-1
Discussion Lock: Any
Operating System: GNU/Linux
Planned Release:
_______________________________________________________
Details:
with 2.2 I set default_tileset_name="hex2t" and topology=9 and
the geometry of the map becomes "hex", i.e., north is up, south is down, the
window borders are parallel to north/south/east/west.
and, most importantly, each hex cell has 6 neighbors.
now, with the topology="WRAPX|HEX|ISO" setting I do get the
window borders in the right directions (N/S/E/W) but each hex
cell has 8 neighbors, as if it were a square.
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?19711>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev