Follow-up Comment #5, bug #19540 (project freeciv):
I think previous example could be hard to implement...
Maybe it is easier something like this:
[effect_upkeep_unit]
name = "Upkeep_Factor"
value = 2
reqs =
{ "type", "name", "range"
"Gov", "Monarchy", "Player"
"UnitFlag", "NonMil", "Local"
}
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