01.03.2012 09:14, David Lowe wrote:
It works since, like, 2.2. Unit flag is "Bombarder" and bombard_rate option is required. You can take a look into realism ruleset, for example.I've long desired to have bombs and artillery shells use indirect fire [bombardment] as a supplement to direct fire [assault]. Then i found that the source code contains many references to bombarding. So what is the status of this? Are the rules complete and all that is needed is the creation of a new ruleset, or is there still coding to be done?? When i do the ruleset should i make a separate Bombarder ruleset or work the changes into the Experimental ruleset???Sent from my MacBookPro Newspaper Ad: Tired of cleaning yourself? Let me do it.
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