Follow-up Comment #3, patch #3110 (project freeciv):
> there's a missing "break" in fill_unit_sprite_array(). (In fact
> it was missing already, but now it actually causes a bug.)
We are still saved by the fact that there is no way to activate
ACTIVITY_GEN_ROAD yet :-)
That's not to say that it shouldn't be fixed. Eventually users will be able to
issue ACTIVITY_GEN_ROAD.
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