Short comment: The discussion was that /wall messages are related to server messages which are important _now_ for all connected players but not at a later date. Thus they should not be replayed.
Am Sonntag, 20. November 2011, 20:28:46 schrieb Jacob Nevins: > Follow-up Comment #1, bug #18957 (project freeciv): > > The behaviour was changed in bug #17011. Apparently this came from > Longturn... > > _______________________________________________________ > > Reply to this item at: > > <http://gna.org/bugs/?18957> > > _______________________________________________ > Message sent via/by Gna! > http://gna.org/ > > > _______________________________________________ > Freeciv-dev mailing list > [email protected] > https://mail.gna.org/listinfo/freeciv-dev _______________________________________________ Freeciv-dev mailing list [email protected] https://mail.gna.org/listinfo/freeciv-dev
