Follow-up Comment #1, patch #3001 (project freeciv):
- Updated against svn
- Added specenum trait. Since one cannot have specenum with zero values, it
now has one value: TRAIT_PLACEHOLDER
- Added trait value accessor function (API that ai modules will use)
ai_trait_get_value()
- Moved stuff that common requires from ai/aitraits.h to new common/traits.h
- Added loading of nation traits from ruleset. Ruleset can define traits used
by all nations (default_traits), nation specific traits, or any combination of
these
- Fixed assertion failure with aifill (and possibly other methods of
adjusting existing player structures)
(file #14459)
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