URL:
<http://gna.org/patch/?3023>
Summary: Define some road type stuff
Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 06 Nov 2011 12:48:21 AM EET
Category: general
Priority: 5 - Normal
Status: Ready For Test
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release: 2.5.0
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Details:
This patch just defines some generic stuff related to road types. None of
these are yet used (though correct values are set), but (possibly mutliple)
future patches will depend on them. It's easier to handle them in separate
ticket that others depend than as part of just one of the future tickets.
Defined things are:
- bv_roads
- game.control.num_road_types
MAX_ROAD_TYPES appeared to be defined already.
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File Attachments:
-------------------------------------------------------
Date: Sun 06 Nov 2011 12:48:21 AM EET Name: RoadTypeTypes.diff Size: 4kB
By: cazfi
<http://gna.org/patch/download.php?file_id=14433>
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Reply to this item at:
<http://gna.org/patch/?3023>
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