Update of patch #3004 (project freeciv):
Summary: ncrease max number of nations to 512 => increase
max number of nations to 512
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Follow-up Comment #2:
directly after start of the game:
server map 16; 500 players; 1 player connected => 700MB
gtk2 client; connected to the server above => 600MB
gtk2 client; global observer (needs ~5 minutes to get & process all data) =>
700MB
This data is not exact but it can give an impression of the RAM needed to run
such a game.
Furthermore there seems to be some bugs to find - the overview as observer is
a nice orange and the amount of data send to the client is quit large
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