On 1 November 2011 15:09, Michal Mazurek <[email protected]> wrote: > On Tue, Nov 01, 2011 at 12:52:11AM +0200, Marko Lindqvist wrote: >> I'm going to branch S2_4 2-Nov. > > There has been played at least one game that I'm aware of with 126 human > players (by the freeciv.fi people). Any chance to bump this limit some more?
I assume that this limit of 128 players (126 human + 2 barbarians) has been chosen because of that's maximum signed char can contain. So it's probably not as simple as just changing #define to value creater than 126 -> it's too late in 2.4 cycle to implement this -> maybe 2.5 stuff, open request ticket. The only thing I know that has to be committed before branching is first version of cimpletoon tileset from patch #2739. Its 36h inspection period is over just now. Jason wanted bug #18217 fixed before branching, but it doesn't seem like ready yet so it has to be fixed later in both trunk and branch. Other candidates (=will commit if I have time and nothing bad turns out in last minute testing) I have for committing: - bug #18871 - bug #18889 - patch #2997 - bug #18890 - ML _______________________________________________ Freeciv-dev mailing list [email protected] https://mail.gna.org/listinfo/freeciv-dev
