URL:
<http://gna.org/bugs/?18776>
Summary: /remove perhaps faulty
Project: Freeciv
Submitted by: akfaew
Submitted on: Sun Oct 2 13:07:04 2011
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release:
Discussion Lock: Any
Operating System: None
Planned Release:
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Details:
I removed around 15 players using the /remove command. The server crashed. I
only have a savegame from right before the /removes (which implies the turn
change did not get to save). Here is what i got:
#0 0x00000000001ab454 in calc_civ_score (pplayer=0x20e131000) at
score.c:199
199 pcmap->player[player_index(owner)].landarea++;
Either /remove is faulty, or my newcomer code is.
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