Follow-up Comment #6, bug #18546 (project freeciv):
> Oh, we certainly are not going to support loading savegames that
> are missing required (= non-optional) parts. What we should do,
> is to abort savegame loading with error message to user
> ("Savegame is corrupted - cannot load it")
The attached patch stops loading a savegame if the element savefile.options
is missing as this will result in a NULL pointer in my_has_capability().
Both patches should be applied!
(file #14156)
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Additional Item Attachment:
File name: 0027-check-for-savefile.options-if-loading-a-savegame.patch Size:0
KB
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Reply to this item at:
<http://gna.org/bugs/?18546>
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