Follow-up Comment #13, bug #16383 (project freeciv):
> An idea: How about creating a new range (for requirements) named
> InCity, OnCityTile or something like that for requirements that
> are limited to the city tile? Units that only can move on rivers
> would have a build requirement like this: "Special", "River",
> "InCity"
We have the CityTile universal, but there's no generalised notion of "build
requirements" for it to hook into (it's just hardcoded tech/building/gov). In
any case, that wouldn't have a bearing on whether a unit can exist at a tile.
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