URL:
<http://gna.org/bugs/?18328>
Summary: Ruleset server settings are case-sensitive
Project: Freeciv
Submitted by: someswede
Submitted on: Mon Jul 11 16:46:39 2011
Category: rulesets
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release: SVN 19927
Discussion Lock: Any
Operating System: None
Planned Release:
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Details:
When setting server options in game.ruleset the values are case-sensitive;
for instance, having this gives an error:
"mapsize", "player", FALSE
Can't read value for setting 'mapsize': In secfile_lookup_enum_data()
[registry.c:2499]: secfile 'data/nomodern/game.ruleset' in section 'settings':
Entry "set0.value": no match for "player".
whereas this works fine:
"mapsize", "PLAYER", FALSE
However, when using the /set server command, it is not case-sensitive:
mikaels: 'set mapsize "FULLSIZE"'
Console: 'mapsize' has been set to "Number of tiles" (FULLSIZE).
mikaels: 'set mapsize "PlAyeR"'
Console: 'mapsize' has been set to "Tiles per player" (PLAYER).
mikaels: 'set mapsize fUllsIzE'
Console: 'mapsize' has been set to "Number of tiles" (FULLSIZE).
mikaels: 'set mapsize "plaYER"'
Console: 'mapsize' has been set to "Tiles per player" (PLAYER).
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Reply to this item at:
<http://gna.org/bugs/?18328>
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